AI Design · Foundations

AI Design · Foundations

A two-part assessment for designers shipping AI products. First a short adaptive quiz across prompt-interface design, uncertainty surfacing, generative UI, agentic UX, onboarding, and safety UX. Then a real prompt-interface you design, graded against the Design Foundations rubric.

Sign in to startAbout the Design track

How it works

Two parts. About 10 hours of focused work, spread over a few days.

Part 1 · Quiz

18 adaptive questions

~30 min · in one sitting

Multiple-choice questions across AI design microskills: prompt-interface design, uncertainty surfacing, AI feedback patterns, streaming and perceived latency, safety UX, generative UI, agentic UX, onboarding, and capability surfacing.

Part 2 · Project

Design the surface

~8h · over a few days

Design a prompt-interface for a non-expert user. Submit a static prototype, an interaction flow, a 60-second walkthrough, and a 600-word narrative.

Score

Composite, owned by you

0 to 100 · valid 18 months

Quiz contributes 40%, project contributes 60%. The Design Foundations rubric scores all four dimensions. Published to your verified profile.

The project

Design a prompt-interface for a non-expert user

Design the prompt-interface for one of three feature briefs we provide (see the kit, or pick your own with a one-paragraph user-and-domain statement at the top of your narrative). The user is explicitly non-expert — assume they have never used a chat-style LLM tool.

Required deliverables

  • Static prototype (Figma, Framer, or live HTML) showing: empty state with three contextual prompt chips, scaffolded input, streaming/in-progress state, output with inline citations or a paired uncertainty signal, refusal-as-redirect for one out-of-scope action, and an undo/regenerate/edit-and-retry surface.
  • Interaction flow (≤ 6 frames) for the primary path, plus one agentic-UX frame showing how a long-running task surfaces progress and offers cancel.
  • Annotations on every frame explaining the design decision and at least one rejected alternative.
  • 60-second walkthrough video.
  • ≤ 600-word narrative articulating: who the user is, the trust principle the design rests on, the riskiest design call you made and why, and one calibration moment in the onboarding.

Out of scope

  • Production code. Static prototype is fine.
  • A full design system. One feature surface is enough.
  • Brand exploration. Use a neutral system; the rubric does not score brand.

What we look for

  • Refusal-as-redirect rather than flat ''I can''t help with that''.
  • Honest uncertainty — inline citations or qualitative bands, not unsupported confidence percentages.
  • Visible agentic surface for any long-running task — named steps + cancel.
  • Capability legibility — the user can tell which tools/skills are running without reading a manual.

How it's graded

One rubric — Design Foundations — applied at full weight. Four criteria: interface clarity (25%), uncertainty handling (25%), feedback and recovery (25%), design narrative (25%). Each criterion is scored 0–5 with a written rationale by the grader.

How we grade

One rubric. Four dimensions.

Your project is graded against the Design Foundations rubric. Each criterion is scored 0–5 with a written rationale, then weighted to a 0–100 project score.

Design · Foundations

Criteria & weights

  • Interface clarity25%
  • Uncertainty handling25%
  • Feedback and recovery25%
  • Design narrative25%

Anti-gaming

We measure thinking, not speed.

Every quiz answer has a 4-second minimum review time. Anything faster is recorded but doesn't affect your rating. Each question caps at 90 seconds. The whole quiz session has a 30-minute wall clock — once it expires, you finish what you have. Retakes for any track open after 14 days.